PasswordHash{} │ WP 2.5.0
Portable PHP password hashing framework.
No Hooks.
Usage
$PasswordHash = new PasswordHash(); // use class methods
Methods
- public CheckPassword($password, $stored_hash)
- public HashPassword($password)
- public PasswordHash($iteration_count_log2, $portable_hashes)
- public __construct($iteration_count_log2, $portable_hashes)
- public crypt_private($password, $setting)
- public encode64($input, $count)
- public gensalt_blowfish($input)
- public gensalt_private($input)
- public get_random_bytes($count)
Notes
- Package: phpass
Changelog
Since 2.5.0 | Introduced. |
PasswordHash{} PasswordHash{} code WP 6.6.2
class PasswordHash { var $itoa64; var $iteration_count_log2; var $portable_hashes; var $random_state; function __construct($iteration_count_log2, $portable_hashes) { $this->itoa64 = './0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz'; if ($iteration_count_log2 < 4 || $iteration_count_log2 > 31) $iteration_count_log2 = 8; $this->iteration_count_log2 = $iteration_count_log2; $this->portable_hashes = $portable_hashes; $this->random_state = microtime(); if (function_exists('getmypid')) $this->random_state .= getmypid(); } function PasswordHash($iteration_count_log2, $portable_hashes) { self::__construct($iteration_count_log2, $portable_hashes); } function get_random_bytes($count) { $output = ''; if (@is_readable('/dev/urandom') && ($fh = @fopen('/dev/urandom', 'rb'))) { $output = fread($fh, $count); fclose($fh); } if (strlen($output) < $count) { $output = ''; for ($i = 0; $i < $count; $i += 16) { $this->random_state = md5(microtime() . $this->random_state); $output .= md5($this->random_state, TRUE); } $output = substr($output, 0, $count); } return $output; } function encode64($input, $count) { $output = ''; $i = 0; do { $value = ord($input[$i++]); $output .= $this->itoa64[$value & 0x3f]; if ($i < $count) $value |= ord($input[$i]) << 8; $output .= $this->itoa64[($value >> 6) & 0x3f]; if ($i++ >= $count) break; if ($i < $count) $value |= ord($input[$i]) << 16; $output .= $this->itoa64[($value >> 12) & 0x3f]; if ($i++ >= $count) break; $output .= $this->itoa64[($value >> 18) & 0x3f]; } while ($i < $count); return $output; } function gensalt_private($input) { $output = '$P$'; $output .= $this->itoa64[min($this->iteration_count_log2 + ((PHP_VERSION >= '5') ? 5 : 3), 30)]; $output .= $this->encode64($input, 6); return $output; } function crypt_private($password, $setting) { $output = '*0'; if (substr($setting, 0, 2) === $output) $output = '*1'; $id = substr($setting, 0, 3); # We use "$P$", phpBB3 uses "$H$" for the same thing if ($id !== '$P$' && $id !== '$H$') return $output; $count_log2 = strpos($this->itoa64, $setting[3]); if ($count_log2 < 7 || $count_log2 > 30) return $output; $count = 1 << $count_log2; $salt = substr($setting, 4, 8); if (strlen($salt) !== 8) return $output; # We were kind of forced to use MD5 here since it's the only # cryptographic primitive that was available in all versions # of PHP in use. To implement our own low-level crypto in PHP # would have resulted in much worse performance and # consequently in lower iteration counts and hashes that are # quicker to crack (by non-PHP code). $hash = md5($salt . $password, TRUE); do { $hash = md5($hash . $password, TRUE); } while (--$count); $output = substr($setting, 0, 12); $output .= $this->encode64($hash, 16); return $output; } function gensalt_blowfish($input) { # This one needs to use a different order of characters and a # different encoding scheme from the one in encode64() above. # We care because the last character in our encoded string will # only represent 2 bits. While two known implementations of # bcrypt will happily accept and correct a salt string which # has the 4 unused bits set to non-zero, we do not want to take # chances and we also do not want to waste an additional byte # of entropy. $itoa64 = './ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789'; $output = '$2a$'; $output .= chr((int)(ord('0') + $this->iteration_count_log2 / 10)); $output .= chr((ord('0') + $this->iteration_count_log2 % 10)); $output .= '$'; $i = 0; do { $c1 = ord($input[$i++]); $output .= $itoa64[$c1 >> 2]; $c1 = ($c1 & 0x03) << 4; if ($i >= 16) { $output .= $itoa64[$c1]; break; } $c2 = ord($input[$i++]); $c1 |= $c2 >> 4; $output .= $itoa64[$c1]; $c1 = ($c2 & 0x0f) << 2; $c2 = ord($input[$i++]); $c1 |= $c2 >> 6; $output .= $itoa64[$c1]; $output .= $itoa64[$c2 & 0x3f]; } while (1); return $output; } function HashPassword($password) { if ( strlen( $password ) > 4096 ) { return '*'; } $random = ''; if (CRYPT_BLOWFISH === 1 && !$this->portable_hashes) { $random = $this->get_random_bytes(16); $hash = crypt($password, $this->gensalt_blowfish($random)); if (strlen($hash) === 60) return $hash; } if (strlen($random) < 6) $random = $this->get_random_bytes(6); $hash = $this->crypt_private($password, $this->gensalt_private($random)); if (strlen($hash) === 34) return $hash; # Returning '*' on error is safe here, but would _not_ be safe # in a crypt(3)-like function used _both_ for generating new # hashes and for validating passwords against existing hashes. return '*'; } function CheckPassword($password, $stored_hash) { if ( strlen( $password ) > 4096 ) { return false; } $hash = $this->crypt_private($password, $stored_hash); if ($hash[0] === '*') $hash = crypt($password, $stored_hash); # This is not constant-time. In order to keep the code simple, # for timing safety we currently rely on the salts being # unpredictable, which they are at least in the non-fallback # cases (that is, when we use /dev/urandom and bcrypt). return $hash === $stored_hash; } }